Modified version of my previous Run-n-Gun mod, complete weapon replacement and monsters modification, funny dynamic action
Credits:
Base:
New from scratch
Build time:
about 4 months
Editor(s) used:
XWE 1.17, Photoshop CS2, Sound Forge 6.0
Bugs:
you may stuck into shield created by Forcefield spawner, but it's not a big deal, as you can remove shield anytime; sometimes for unknown reason minigun skips its starting spinning animation and goes directly to firing animation - had this bug before and couldn't do anything; some enemies may sometimes stuck in the walls because of their bigger size (for example Cyber on doom2m10)