| Title: |
Robo Doom |
| Filename: |
graphics/robo.zip |
| Size: |
257.12 KB |
| Date: |
07/20/95 |
| Author: |
Ben Hugeback (Wakko) |
| Description: |
Robo Doom replaces the Cyber Demon with a compleatly new monster that looks like a i-pod, this patch uses wire frame models from True Space2. Please mail me telling me what you think if my patch. like it? hate it? (looks great) |
| Credits: |
True Space2 v2.0 for a great wire frame modem |
| Base: |
New monster from scratch |
| Build time: |
|
| Editor(s) used: |
True Space2 v2.0, Corel Photo Paint 4, WinTex v2.4 Dehacked v2.4, various Deu hacks. |
| Bugs: |
In my demo I shoot at nothing and die which shouldn't happen (plz mail me if you find another) |
| Rating: |
    (3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
     | The readme is a bit spooky - the author mentions an "i-pod", but the level came out six years before Apple's MP3 player. Presumably it's a robot from some cartoon or other. The robot is a bright red variation of ED-209, or the AT-ST walker. It's not bad, especially for 1995, although it looks out of place in Doom; the colours are too bright, and the death frames are simplistic, there's no explosion. | x | |
Anonymous
     | i love it 4/5 - Xolzo
| x |
View robo.txt
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