Credits
gaspe, rdwpa, mouldy, koren, skepticist, an_mutt, leodoom85, NoisyVelvet, joe-ilya, antares031, memfis, rhinoduck, Keyboard_Doomer, SSGMaster, rodster, scifista42, dobu gabu maru and EffinghamHuffnagel for providing feedback, demos and helping me out!
Text File
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Advanced engine needed : PrBoom
Primary purpose : Single play
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Title : Moonblood
Filename : moonbld.wad
Release date : 04/09/2017;
Author : Deadwing
Email Address : [redacted]
Other Files By Author : Nevasca, Discovering the Hell series, Eclipseii.
Misc. Author Info : ...
Description : Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite big and I decided to turn it into Moonblood (it was initially called Revclipse, then after Reclipse). The levels were most inspired by early Scythe 1 levels, Jenesis, Mano Laikas and DTWID series.
It features:
-> 32 custom levels, mostly small/médium sized maps.
-> Custom soundtrack, made for this mapset. (except map 32)
-> Classic doom gameplay with Boom (-complevel 9) compatibility: No balance changes.
-> 6 episode format.
-> 5 to 10 hours to finish, depending on your pace and difficult chosen.
Its main design focus:
-> Simple and clean visuals.
-> Low monster count. A little to no grinding.
-> Non-linearity.
-> Difficult level a bit above IWADs.
-> Strict to safe ammo management.
-> Gameplay focused on multiple weapons management, target priorization and environment awareness.
-> Not-so obvious progression with some light puzzles.
Additional Credits to : gaspe, rdwpa, mouldy, koren, skepticist, an_mutt, leodoom85, NoisyVelvet, joe-ilya, antares031, memfis, rhinoduck, Keyboard_Doomer, SSGMaster, rodster, scifista42, dobu gabu maru and EffinghamHuffnagel for providing feedback, demos and helping me out!
Music:
- All songs by myself.
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* What is included *
New levels : 32
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
* Play Information *
Game : DOOM2
Map # : Map01 to Map 32
Single Player : Yes, designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : Eclpseii
Build Time : One and a half year
Editor(s) used : Doom Builder, XWE, Photoshop.
Known Bugs : None
Tested With : ZDoom 2.20, PrBoom-2.5.1.3
* Copyright / Permissions *
Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.