Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hacking the DOOM.EXE file

   (8 reviews)
Sign in to follow this  

Guest

About This File

The file dehacker.zip contains the article "Hacking the DOOM.EXE file". It will form the basis for a new chapter in the forthcoming 1.4 doom specs. Also included are 5 simple Qbasic programs to extract text lists of stuff talked about in the article. Some neat things can be done by modifying the EXE file, including making any thing have the same "inviso" property that spectres have, making any monster "float" like cacodemons, making cacodemons "shoot" lost souls instead of lightning-balls (sort of...make your own pain elemental! Don't wait for Doom II).

There's the potential for a skilled programmer with time and vision to make a "Doom customization kit" so that everyone can enjoy the possiblities.

All the info is based on the registered 1.2 version, and will be updated when 1.4 comes out. Also, please note that those without experience as hackers will probably just be confused by this material.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Doomkid

  

Historic. This seems to be the first ever use of the term "dehack" too.

Share this review


Link to review
  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
×