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Wednesday's question evoked quite a few responses, with E1Mx seeming to be the favorite set of levels for a lot of people. Episode 1 of Doom seems to have attained almost mythical proportions among many people, who will rank it among one of the greatest gaming experiences of all time. Why do people still love Knee-Deep In The Dead so much? Is it because it was their first taste of Doom, and maybe of first-person shooters in general? People who were weaned on FPSes after Doom and came back to try out Doom episode 1 tend not to find it a very big deal, while those who played it early on still find it awesome and great fun. Why do you think that is?
What game will id pursue next? A lot of people are hoping that the word "Doom" will have something to do with id's next project, but no one knows for sure. First up is a quote from id Software's Graeme Devine from DiabloII.com where he discusses inspiration for id's next game.
Also, in an interview earlier today about Daikatana, John Romero was posed the following question:
Comments?
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The Tool-Assisted Demos homepage has a big update, containing 13 awesome new demos from several categories: pacifist, Nightmare speed, Nightmare with 100% secrets and Tyson.
The Parallel Team has an update saying that until next April, PennyWise will most likely be busy with studying and exams, and so Parallel Dimension II will be "on hold" until then.
I got sent the following email from the guy in charge of The DOOMed Millennium:Got a WAD you particularly like? Go vote for it!
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By now everyone's had to have heard about the 32-level partial conversion entitled Doom Millennium. Well, over at the site, they've finally posted a release date for this long-awaited WAD. Go over and see for yourself! Make plans!
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Ugh, being sick is not fun... especially during finals week. I got some good feedback to what people considered to be the worst levels of Doom and Doom 2, with Map24 and Map30 garnering a lot of the votes, and maps 13, 14 and 15 being pretty disliked as well. After all this pessimism, the perfect followup question would be, which standard Doom or Doom 2 map do you like the most? Personally I'm a big fan of E1M5 and Map02. You?
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Team Insanity has posted the results of their first demo competition, with GeminI beating Jägermörder in the fastest time with a 4:10, the next-closest .LMP coming in at 4:24.
The OpenGL Doom Legacy homepage has an update about the availability of new Mesa drivers meaning that glLegacy should run better under Linux now. Also, the "splat code" for wall decals is being worked on, and support for MD2 and MD3 models should be forthcoming.
Doom Millennium has an update about the suckage of WadAuthor which apparently screwed the pooch on one of the larger levels in the partial-conversion megawad.
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Fanatic has started work on the warehouse-themed QDOOM E2M3, and more importantly, his "Fragging Fanatical" CDs are printing today! If you haven't bought one of these suckers yet, you have no excuse now, dammit.
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Good ol' Cyb has updated his page with a bunch of drooling over his brand-new Voodoo 3, but he also took the time to zip up and release his latest ZDoom WAD Zort 7.
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The Twice Risen homepage has an important update regarding the success of "Operation Twice Risen." If you'd like to know how well the grassroots campaign (if such a thing is possible in this situation) went, go over and check it out.
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"DWBS" is an acronym, figure out what it stands for yourself. Now that we have this godlike comments system I figure that I might as well use it. Sure, I know that people are just clamoring to post their reactions to the latest round of "Joe Blow updated his Doom page" news postings, but maybe I'll give people something better to talk about.
Today's topic: Which standard Doom or Doom 2 level do you hate the most?
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