Text File
===========================================================================
Primary purpose : Single play
Advanced engine needed : Limit-removing for E4; E1-E3 are vanilla-compat.
Some very minor effects are Boom-compat, and
an exit to a super-secret map (E4M0) has been
added if playing in ZDoom or Eternity.
===========================================================================
Title : No End in Sight
Filename : NEIS.WAD
Release date : 11/28/16
Update date : 1/9/17
Version : 1.2
Author : Emil "NaturalTvventy" Brundage
Xaser Acheron
Chris Lutz
Email Address : [redacted]
Description : Oldschool 4-episode adventure for The Ultimate
Doom, featuring some of the most devilish map
design this side of 1994. 'Nuff said... ish.
Similar to DTWID, the spirit of id is ever-present,
albeit cranked up to 11 with a devious new spin
on the classic episodes' themes. Along the way,
you'll enter parallel worlds, explore derelict
spaceships still floating in the sky, and return
to some eerily familiar locales on the far side
of Phobos and beyond.
Story or something : With no end in sight(tm) to the demon presence
on Earth, our hero, Doomguy McDoomperson, decides
to retrace his steps through Phobos, Deimos, and
Hell in order to discover a permanent solution to
a certain damnatious pest problem... and also
because he was bored.
Additional Credits to : Plenty of folks! See "Full Credits" below.
===========================================================================
* What is included *
New levels : 38 (4 episodes and 2 extra maps in ExM0 slots)
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : Maybe
Other files required : None
* Play Information *
Game : Doom
Map # : E1M1-E4M9 (with extras on E1M0 and E4M0)
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : N/A
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Forever and a Half.
Editor(s) used : Various
May Not Run With... : Versions of Doom prior to 1.9.
E4 requires a limit-removing port.
Known Bugs : There's likely to be some roughness
around the edges, given the wad's heritage,
but hopefully nothing gamebreaking.
Special note: the normal/secret exits are
NOT swapped in some E3 maps. This is
NOT a bug. ;)
* Full Credits *
Episode 1 - 1994 Ways To Die
E1M1: Terminal --------------- Emil "NaturalTvventy" Brundage
E1M2: Slime Trails ----------- Emil "NaturalTvventy" Brundage
E1M3: Logistics Center ------- Emil "NaturalTvventy" Brundage
E1M4: Abandoned Factory ------ Emil "NaturalTvventy" Brundage
E1M5: Warehouse -------------- Emil "NaturalTvventy" Brundage
E1M6: Power Core ------------- Emil "NaturalTvventy" Brundage
E1M7: Biosphere -------------- Xaser Acheron
E1M8: Enigma ----------------- Emil "NaturalTvventy" Brundage
E1M9: Quarantine Silos ------- Emil "NaturalTvventy" Brundage
E1M0: Tom's Halls ------------ Emil "NaturalTvventy" Brundage
Episode 2 - The Depths of Doom
E2M1: Recieving Station ------ Xaser Acheron
E2M2: Proving Grounds -------- Emil "NaturalTvventy" Brundage
E2M3: Contagion Engine ------- Xaser Acheron
E2M4: Derelict Vessel -------- Xaser Acheron
E2M5: Deep Storage ----------- Emil "NaturalTvventy" Brundage
E2M6: Poison Control --------- Chris Lutz
E2M7: Gateway Labs ----------- Emil "NaturalTvventy" Brundage
E2M8: Rubicon ---------------- Emil "NaturalTvventy" Brundage
E2M9: Castle of Illusion ----- Xaser Acheron
Episode 3 - Woe
E3M1: Gates of Hades --------- Emil "NaturalTvventy" Brundage
E3M2: Emblem of Destruction -- Emil "NaturalTvventy" Brundage
E3M3: The Grinder ------------ Xaser Acheron
E3M4: Fortuna Bridge --------- Xaser Acheron
E3M5: Forgotten Caverns ------ Emil "NaturalTvventy" Brundage
E3M6: Anomaly Retribution ---- Emil "NaturalTvventy" Brundage
E3M7: Netherworld Citadel ---- Emil "NaturalTvventy" Brundage
E3M8: Requiem ---------------- Emil "NaturalTvventy" Brundage
E3M9: Lake of Fire ----------- Chris Lutz
Episode 4 - Blood Stained Earth
E4M1: Nexus ------------------ Emil "NaturalTvventy" Brundage
E4M2: Parallels -------------- Emil "NaturalTvventy" Brundage
E4M3: Square Zero ------------ Xaser Acheron
E4M4: Wartorn Precinct ------- Emil "NaturalTvventy" Brundage
E4M5: The Blood Beneath ------ Chris Lutz
E4M6: Sanctuary of Filth ----- Emil "NaturalTvventy" Brundage
E4M7: Vacuum Consortium ------ Xaser Achero, Jon "40oz" Vail
E4M8: No End In Sight -------- Emil "NaturalTvventy" Brundage, Xaser Acheron
E4M9: Vile Cross ------------- Emil "NaturalTvventy" Brundage
E4M0: RGC Alpha -------------- Emil "NaturalTvventy" Brundage
Miscellaneous
Testing & Love ------ Boris "dew" Klimeš
Status bar ---------- Steve "Kyka" Muller, Xaser Acheron
Titlepic ------------ Xaser Acheron
Naming Things ------- Xaser Acheron
Alpha Textures ------ id Software, John Romero
Misc. Texture Edits - Emil "NaturalTvventy" Brundage, Xaser Acheron
Skies --------------- Sodaholic (E1), Cage (E3), id Software (E2/E4)
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
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* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors