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TuxWare

green bars at the border texture

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I am making a smaller sized wad and it has a custom hud with changed border texture for a black box, but there is a green bar in them for some reason.
How can I fix this?
Screenshot_20240106_222213.png.3de12a9ee5a1018867182d1cd54368ed.pngWad file (GZDoom only): AmatuerAdventures.zip

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What is the marker (I use one for flats called F_start and F_end) name for that?

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29 minutes ago, TuxWare said:

What is the marker (I use one for flats called F_start and F_end) name for that?

There's no marker for interface element. (Except for filling the screen, which is a specific flat)

And it needs to be Doom GFX, not Doom Flat.

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Wouldn't it be easier to just make the stbar graphic itself longer?

 

Granted you'd have to make the status bar really, really long to account for all the scaling options in GZDoom, but that seems much simpler if you ask me

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