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Switcheroom: The Forgotten Maps

   (2 reviews)
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About This File

During the development of Switcheroom there were 18 additional maps made for the project that were rejected for various reasons. Such as not resembling the original map, making the incorrect map, or being replaced with a better submission.

The Forgotten maps is not intended to be played continuously. The ZMAPINFO will pistol start you at the beginning of the next map when you reach the exit.

E2M5 & E2M7 have secret exit locations, but they act as normal exits


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Doomkid

  

There are about 8 good maps here that could be chopped and changed just a tad to make a good mini-episode. I made the first e3m1 to e1m1 fusion and about half the wad is edited versions of it. Megalyth's is by far the best version, the rest should just be forgotten. Might condense this into something more playable if the authors don't mind!

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Zalewa

  

Normally, Doom 1 maps that were foolishly created with complete disregard to Doom 1 slower pacing can be fixed by spawning a super shotgun. Which I did here. It didn't save this WAD.

 

This is an utter disaster - not only the same maps are repeated just with different textures, most of the existing maps are pure IWAD plagiarism. This is not a tribute or homage, this is plain replication of the geometry. The maps are ugly and boring. The taking away of weapons after every map just pressures to use IDFA. The only good map in this WAD is E2M6, which I can recommend playing but still, don't expect much. The others should be avoided.

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  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
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