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About Lykos
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Warming Up
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Did you have a favorite monster ( all Doom games )
Lykos replied to Henso Akira's topic in Doom General
revenant, lots of them -
What Is Your Favorite Doom II Weapon (Poll!)
Lykos replied to Oldschoolgeek32's topic in Doom General
If you play only with music sound, plasma rifle of course -
How do you make a TNT Evilution sky in vanilla?
Lykos replied to baronofgibbitude's question in Editing Questions
Im not very sure if it is harder in slade -
How do you make a TNT Evilution sky in vanilla?
Lykos replied to baronofgibbitude's question in Editing Questions
Nice videos! If i want to, for example, there is a sky with sky and rocks but in the game you see more rocks than the sky itself, modify it, to see more sky than rocks. It is possible with the same method? -
OTEX texture set – UPDATE 2020: Version 1.1 released!
Lykos replied to ukiro's topic in Mods & Resources
I already downloaded it and I think is the best texture pack i have ever seen -
What are the features that a wad must have to be difened as hard?
Lykos replied to Lykos's topic in Doom General
Put the right monster in the right moment, sounds easy but maybe its one of most important things to do. Before the only thing in my mind was that a lot of monsters placement makes more difficult and funny the game. But now i realize that the truth is far away for that. Thanks for the answers, now im going to focus in the realistic game. Smart demon and items/ammunition placement, 2 spoons of traps and 1/4 cup of slughty (depending of the level). -
What are the features that a wad must have to be difened as hard?
Lykos posted a topic in Doom General
In the short time that i have been here i have seen that there is a lot of kind of wads and diferent preferences. In my personal opinion, i like hard wads with traps and with some slaughty fights. But i dont like to much or they are not of my preference that maps that have horde of monsters, a lot of traps and very longer. But i will like to see your opinios about what is the line that separate a wad or a map of been easy or hard. -
what are you working on? I wanna see your wads.
Lykos replied to everennui's topic in WAD Discussion
Here is my proyect of remaking my first Doom wad called Doom Zodiac The first map to remake was map10 stampeded 2 first was before, the last 2 are now -
Doom 64 for Doom II - v1.4 released, /idgames link is up
Lykos replied to Mechadon's topic in WAD Releases & Development
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I recently downloaded 2 monsters in realm667 and i want to use them but, when im going to add them like a resource in my map with doom builder, nothing appears. Its a problem with the download? Or only work with slade?
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MAP05- MAP06 Where did the snow go? In MAP05 you start to see a patron, no, 2 patrons that repeat in the wad: 1) The beggining of the slauthy 2) Secrets with a lot of monsters If in map04 you recive, 1 soulsphere, 1 blue armor and 1 megasphere to defeat weak monsters. Now forget it. If you want a computer map, fight for it! Revenants are happy to recive you. I enjoy the fights in both maps, but im playing with Brutal Doom fast monster UV, so the difficulty rise very fast and now im thinking to keep that mode, maybe change the fast monster thing
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Maps 01-04 Good maps, until the moment the difficult is quite good. Map 01 good introduction of the wad i enjoined it. I didin´t understand why map04 has so many secrets, blue and green armor were not needed. But stiil i joined the map, good fights. Its me or there is an inspiration of plutonia map04 at the end? I love plutonia. With map02, good visuals and the knights of the beggining were good. About midis, map04 was very good, not noisy at all. Map03: keep the good level of the wad but personally i didint like it to much that map i dont why.
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Very good wad! Nothing to tell about visuals and maps desings, very good quality 5/5. Gameplay 3,5/5. Some maps were boring in terms of challenge. It never get harder, with some few exceptions of course. My favorite maps was, in order: 12: The best map of the wad! very good music, textures, and atmosphere. Map 20: The same! (love your soundtrack Eris falling) Map 29: The map with the best difficulty. Map 30: Very good IoS. Original as hell. Map28: Good one but what the hell the red and blue keys? I didn t understand that. I know that some autors made more than 1 map but I think that a project with many autors need more variety with the gameplay.A lot of maps looks like was made by the same guy, i mean, very fine maps but almost the same challenge, similar atmosphere and noise midis. I tell this in a constructive criticism way. Love u guys.
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Episode 4? just love it. It has better visuals than some of doom2 maps. Good to know that im not the only one who think that the first 2 maps are very hard in fast. Now im trying to do that with brutaldoom in realism mode and its fucking impossible, map 2 just own you.