Text File
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Advanced engine needed : Crispy Doom and upward (Limit removing)
Primary purpose : Single + coop play
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Title : Schism
Filename : schism.wad
Release date : 08/13/1993
Author : Sparktimus
Email Address : [redacted]
Description : Howdy! Today is my birthday, and I cannot think of
a more fitting way to celebrate than with than with
the release of my second map, Schism. This'll be a
limit-removing Doom 2 map01 replacement. The ramp
up in difficulty is pretty steep near the end, so
be prepared. Otherwise, this a pretty standard
vanilla gameplay map with a tech/ancient ruins
theme going on. Two drastically different themes
clashing, but with the ever-present Doomguy being
the constant as always. Was mainly tested on Crispy
Doom, with a few helpers testing it on PRBoom+. All
known issues have been corrected as of this date,
so if you see anything off about this, shoot it my
way so I can properly deal with it before it goes
up on /idgames. Tools used were GZDoom Builder for
the map editing and Slade. Mainly tested on UV, but
difficulty flags are in effect. Co-op starts are in
as well. Build time was about a month. None of that
three years BS this time around :P
Additional Credits to : Eradrop for the Skybox resources
Mark Klem for the music replacement ("Damage
Assessment")
Rdwpa for the name suggestion
Playtesters for doing their thing. You know who you
are ;)
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New level from scratch
Build Time : About a month.
Editor(s) used : GZDoom Builder and Slade
Known Bugs : Some enemies may get stuck.
May Not Run With : Chocolate Doom and below
Tested With : Crispy Doom, PRBoom+, GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors