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Title : I'ts Real And It kills (AKA Everything Sucks)
Filename : iraik.wad
Primary purpose : Single
Game : Heretic
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Author : Matthias (AKA enkeli33)
From : This planet
Web site : https://liquiddoom.net/
Email Address : enkeli33@gmail.com
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* About *
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"I'ts Real And It kills (AKA Everything Sucks)" is a PWAD for Heretic. It contains a new episode (8 maps + one secret map).
The whole episode was made in "Heretic" format in Doom Builder 2. So basically it's Vanilla.
And because it's Vanilla, don't use jump and crouch, please.
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* Maps *
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E1M1 - The Harbor
E1M2 - The Caverns
E1M3 - In Tremor Dei
E1M4 - The City
E1M5 - The Winter
E1M6 - The Spaceship
E1M7 - The Water Maze
E1M8 - Procyon Lotor
E1M9 - House of Blood
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* Engines, ports and everything *
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-Vanilla, Chocolate, Crispy-
Because this pwad is Vanilla, it should work with these and suprisingly it does. BUUUT I wouldn't recommend using it, because it crashes a lot, shows tutti frutti effects for some textures, HOMs and other bugs. The visplane limits are often exceeded.
-Zdoom, Gzdoom, Qzdoom, Zandronum-
Tested. Works fine for each of them!
-Doomsday-
FPS drops a lot. Mostly on places that are huge and contain lots of enemies. The creators told me they are working on the new a renderer that should fix this isue.
Some textures are PNG and it shows black textures instead. Also should be fixed in the future.
And sometimes the intermission screen between levels just shows a black screen and the progam doesn't respond. Not sure why and how to fix it.
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* Many thanks to *
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ID software for creating the Doom Engine and Raven Software for creating the game.
Esselfortium and RottKing for creating the MEDIEVAL TEXTURES pack (https://realm667.com) that was used in this pwad.
Masahiko Kimura and Michiru Yamane for creating the music for the videogame Castlevania Dawn of Sorrow. The music from this game was used in Map01 to Map06. Also thanks Mina-chan for creating the midi music files based on the soundtrack from Dawn of Sorrow.
In map07 and map08 - original music from Heretic was used (from E3M2 and E2M4).
In map09 I use the music from the videogame Castlevania Aria of Sorrow - Forbidden Area. The music was composed by Michiru Yamane and Takashi Yoshida and Soshiro Hokkai. Holcomb has made midi music file based on the soundtrack. So thanks all of these people!
Many thanks Leebigh, kloki38, Hokarul, Drakenovec, Mikolah for BETATESTING.
Thanks cyberreality for creating the phpbb message board on https://liquiddoom.net/ that I use for chatting with betatesters and sharing things.
Thanks to Doomtrooper for creating the Heretic logo that was used in MAP 03 - In Tremor Dei.
Thanks to Not Jabba for reviewing this megawad (I assume this will be reviewed by him, if not, thanks to the person who will do it!) Thanks https://www.doomworld.com/ in general!
Thanks to all people who gave me feedback based on videos/pics and people who will give me feedback via an email (enkeli33@gmail.com) or on /idgames Archive in the future.
Thanks creators of Doom Builder 2 and Slade 3. Thanks MS for Windows and thanks my to therapist!
Of course thanks to all players for playing.
Also thanks Flux, Flow and Berserker for supporting me.
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* Borderline Personality Disorder *
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I wanted to make a wad about BPD, because I wanted to raise awareness about this kind of personality disorder. At first, I named the maps after symptoms and behavior patterns of BPD, but I eventually scrapped this idea because it felt strange somehow. The original name of the wad was Everything Sucks, which refers to depression. If you have it, nothing is interesting, nothing is fun, and you feel like everything sucks. The name was changed to It's Real and it Kills, because for many people, "Everything Sucks"
m: sounds like a jokewad or some Terry-style wad. "It's real and it kills" refers not only to depression, but to BPD, because it's a real disorder and 1 in 10 of its victims commit suicide, so it kills as well.
Eventually, I decided I could talk about it a little bit.
Here are original names of maps that were changed eventually. Each name is some symptom of BPD.
E1M1 - Anxiety and Self-loathing (AKA The Harbor)
E1M2 - Being Unwanted and Refused (AKA The Caverns)
E1M3 - An Impulsive Spender (AKA In Tremor Dei)
E1M4 - Mood Swings (AKA The City)
E1M5 - Past Is Now (AKA The Winter)
E1M6 - Burning Bridges (AKA The Space Ship)
E1M7 - Bad Coping Mechanism (AKA The Water Maze)
E1M8 - Borderline Personality Disorder (AKA The Fortress)
E1M9 - Ghosting
So moral of the story? Try to understand other people... Maybe you met someone who acted like an ass and you didn't understand why. Well guess what - he could have BPD so he wasn't capable of fully controling himself and his emotions. His brain might be a little bit different. Some people are more complicated than others.
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* About me *
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Here are other pwads I made:
Idoom mapping contest #1: Quake World (Map 03)
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/idmqwcon
Zones of Fear (Maps 01,02, 04, 07, 10, 12, 14, 16, 17, 18, 19, 21, 23, 25, 27, 29)
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/zof
Fucking Hexen
https://www.doomworld.com/idgames/levels/hexen/d-f/fh
Energy Flux
https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/flux
Working on:
Czechbox - another Doom Community project
A nameless Hexen project
A nameless Doom project
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New levels : 9
Sounds : Nah
Music : Yes, see above
Graphics : Yes
Dehacked/BEX Patch : Yes, some data edited inside wad
Demos : No
Other : No
Other files required : heretic.wad
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* Play Information *
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Game : Heretic
Map # : 1 Episode
Single Player : Designed for
Cooperative 2-4 Player : Yes (but not tested) (only player starts)
Deathmatch 2-4 Player : Yes (but not tested) (only player starts)
Other game styles : No
Difficulty Settings : Yes
Port : See above
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* Construction *
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Base : New from scratch
Playtesters : Leebigh, kloki38, Hokarul, Drakenovec, Mikolah
Known Bugs : See * Engines, ports and everything * section
Build Time : A year
Editor(s) used : Doom Builder 2, Slade 3 and MS Paint
Tested With : See above
May Not Run With... : See above
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* Copyright / Permissions *
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I don't belive in copyright. You can't own an information.