-
Content count
2173 -
Joined
-
Last visited
-
hmm I am properly back into this. just stared at a map for 90 minutes, then moved a radsuit a short distance and then saved the map
-
despite being on a gamer arc rn with replaying celeste and trying to learn the mechanics better, none of that game awareness really transfers over to doom for me. i just can't seem to play doom as anything other than a casual game - it might be that there's too many variables to control, from in-game factors like monster movement, dodging things you can't be looking at right now and kill order to out-of-game factors like comfort and game equipment, that stops me zoning in and becoming teh doomguy. my flailing has just gotten slightly more systematic over the years and even that I kinda resent. lol
with celeste, uh, a lot of people here have probably played that game so they understand when I say 7C... a challenge with (almost? there's subpixel stuff i don't understand) no rng and no need to be looking anywhere except directly in front and which requires you to input a strict series of commands, probably a whole minute where all you can do is tackle the thing as intended or die and I get such a rush from that! i get madeline eagle vision and press the buttons more precisely than I normally would and I know regretably I will never experience that in any 3d action game, and that's a me thing rather than a limit on any particular game genre
things like plutonia which I've always softly criticized for being "do the intended thing or die" maps still don't put me in that zone of concentration and I can't really work out why
-
i mean having a good "doom flow" means something different for everyone, and it isnt even for everyone anyway, don't worry too much about it!
-
Always remember that Doom isn't about fragging, only participation counts (just like booze contests) and in the end, everybody in the world will realize that...
...shotguns are stupid...
-