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BetelgeuseSupergiant

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About BetelgeuseSupergiant

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    Big fan of LiTDOOM

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  1. BetelgeuseSupergiant

    blueworld.wad [UDMF] - single level Doom II map

    such an interesting unique design, i'd definitely play it later :3
  2. BetelgeuseSupergiant

    Prometheus Complex - UDMF tactical-oriented map!

    ohhhh my, Blacklight! i wasn't expect to see you here, hello! <3
  3. BetelgeuseSupergiant

    Prometheus Complex - UDMF tactical-oriented map!

    oh, okie!
  4. BetelgeuseSupergiant

    Prometheus Complex - UDMF tactical-oriented map!

    oh, maybe i forgot to change skull on yellow card (now fixed) restarting energy where? do you descended to portal lab?
  5. BetelgeuseSupergiant

    Prometheus Complex - UDMF tactical-oriented map!

    thank you! it's actually my best creation, but there's also very much of way better wads :D
  6. i wouldn't be releasing previous wad, but i take much of places from it, so that's not a big loss :D

  7. BetelgeuseSupergiant

    Prometheus Complex - UDMF tactical-oriented map!

    awww thanks! currently i don't have any ideas for maps that i can make with my skill (not best one), but later i totally would make something new :3
  8. BetelgeuseSupergiant

    what are you working on? I wanna see your wads.

    finally, the wad is finished!
  9. ...you woke up in strange hellish structure deep inside the dark subway tunnel, filled with corpses and living fleshy things. What happened here?... Some months ago i felt a lack of maps, made for more slow, realistic and tactical gameplay. I decided to make my own map with everything i like in other works, and now it's here! If there's more fans of tactical Doom mods like me, that's a map for us :D Prometeus Complex is a single, but long map made in techbase style, with both dark and bright areas. Here you can interact with most of environment - almost all decorations have their purpose and can do something - damage or heal you, give you some info or control some things on the base! You need to get through the facility, but be careful - dangerous creatures and environment hazards are everywhere. For better graphical effects and gameplay i recommend to play with BD v21 and its forks; wad is balanced especially for LiTDoom gameplay! If you would find some issues - please report Good luck, survivor! [ SCREENSHOTS ] [ TECHNICAL DETAILS ] Only single player Freelook, jumping and crouching - required Compatible with most gameplay mods GZDoom 4.7.1+ IWAD: Doom II OTEX Texture pack (in .pk3 format) is required! [ KNOWN ISSUES ] Some messages can be shown incorrectly in non-fullscreen mode Some messages can be shown on top of each other. Do not check everything you see at the same time! :D Yellow skull instead of yellow card (FIXED) [ DOWNLOAD LINK ] here (hotfix ver):
  10. BetelgeuseSupergiant

    what are you working on? I wanna see your wads.

    a peaceful library area where you can rest before moving out of facility :3
  11. BetelgeuseSupergiant

    Do you obsessively playtest your own maps?

    oh yes, i test my maps REALLY frequently with different mods maybe it's slow but i think what with it i can highly improve quality of my wads :D
  12. BetelgeuseSupergiant

    Dreamed features in editors

    magical button that makes map more detailed
  13. BetelgeuseSupergiant

    what are you working on? I wanna see your wads.

    immersive things for better atmosphere
  14. BetelgeuseSupergiant

    I'm looking for mods that really show off modern GZDoom's features

    Ashes Afterglow and Total Chaos TC's
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