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Zahid

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About Zahid

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  1. random and moody map...gameplay is simple i miss mid tier monsters,,,,,like the exploring design ending area ia cruel i couldnt finish and died near exit fun map,,, prboom fda cl2 iddt uv skill popi9.zip
  2. good map...bit easy gameplay with lot of ammo n health....bit routine progression....secrets are not rewarding....fun to play my fda prboom cl2 iddt n uv skill popi9.zip
  3. Zahid

    Frostbite Express [cl9] (NOW ON IDGAMES)

    it was my dream in doom to be on moving vehicle and kill monster around it....although here its on train but superb execution still....first secret is killing adventure....gameplay is more about sut and open door type which can be better....i reached exit and died but it didnt end level so i am quiting it now prboom cl9 demo one failed with lot of deaths second is partly successful failnmax.zip
  4. Zahid

    SHEYJIAER-A WAD WITH ONE MAP BUT ONE FUN MAP!

    seems like some map od early mapping era fights are skipable in this huge layout progression is kids simple playble butn nothing much alright for first attempt though prboom cl11 fda popi9.zip
  5. Zahid

    (Doom 2) Dominatrix - E4M1 remake

    died a lot....ammo is not as tight as e4m1...cant found 1 secret and 2 monsters first exit not fda prboom cl9 uv skill demo popi9.zip
  6. excellent map great thoughtful design....my only issue "it lack challenge" i mean map seems wasted with such weak monster who offer almost zero threat took me 9 min to finish it on first try prboom cl9 demo iddt,uv skill used popi9.zip
  7. Zahid

    [Release] Outpost 13

    excellent map....great lighting,adds to atmosphere without hurting eyes....top notch details my prboom fda uv skill cant kill all monsters as exit area don't allow to go back.... popi9.zip
  8. well did u check that switch? was it use-able or is there Another way ? I tried everything and if there is no other way then I guess u got to move it coz it's like a bug.... secondly I believe more than map secrets are totally belong to Creators will and imagination....u can create them whichever way u like in fact I miss those Gimmicky secrets like in original doom 1 and 2( like that 20 some map secret which opens in first 30 or second then closed forever) so I got no complaints regarding secrets as I told Earlier there are too many so it keep distracting player to touch every wall...but it's fine.....
  9. good maps...really liked map 2 its noisy and confusing in a cute way...too many secrets keeps on distracting me....fights are straightforward no traps or snipers.... prboom fda uv skill iddt no saves cl2 used map 3 is unfinished i guess popi9.zip
  10. great maps but hate the consistent chasm style gameplay otherwise its awesome my fda e1m1 to m7 14.zip
  11. Zahid

    Best years of your life?

    when I was 18 years old upto 21,22(2003 to 2006) I was carefree yet bit disciplined,physically and health wise best condition,Sexual feelings were not so strong to take control,can enjoy without money....family was United....though recently when I was 35 years old I again sort of enjoy life in solitude but my mental and physical health is now bit downwards....
  12. Zahid

    Perimeter Scrum

    great map cant found 1 secrets pretty tough for doom1 map my first exit popi9.zip
  13. tried cl21 "G_begin recording: prboom compatibility level unrecognized? message appeared first then i stop recording and open map to play but it still behave weirdly player can enter the walls like i disappear wall of blue key-RL room and appear in some arena. auto aiming to floor for no reason,imps jumps from platforms in starting room
  14. i tried it in prboom it opens but behave was strange like player was entering into walls etc....i was using cl9 is it cl issue or map isnt compatible with prboom plus
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