MAP03: Dark Lantern
Very mixed on this one, I'll start with the negatives first: The combat in this one is significantly more involved, but not very well balanced in my opinion. I'll get this out of the way, I absolutely hate shotgunners, and the way they're used here makes it almost impossible to not take about 80 damage. Another thing that I really hate in a lot of maps is having to use the regular shotgun on mid to high tier enemies, I found it more fun to get them to infight with each other then use the chainsaw on them while they're distracted. It's a shame because the combat makes up a decent chunk of the map because I absolutely love the rest of it. I think it could absolutely be improved by adding a berserk, more health, and some green armour.
Right, onto the positives: Again, the colour usage here is really nice, and I like how the setting seems to move more towards caves despite still feeling like some place suspended in space. I really like the patches of black on the walls, feels like parts of the world you're in are being taken away/falling apart from reality (although I didn't briefly think I was playing in the wrong IWAD at first lol).
But the absolute best thing about this map is the impossible 3D spaces, it's not necessarily a new concept, not even to Doom, but the way it's done so seamlessly using Boom lines looks is really impressive and looks awesome! I love the doorways where you step into nothingness, with only slits of white to guide you to completely new areas, and the staircase spiraling over itself multiple times with a sky wall was really cool to walk through.
Overall, progression and visuals are fantastic, but I really didn't like how it played unfortunately. Hoping you either get more powerful weapons, or the hitscanners are turned down a bit in the later maps.