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sillywizzard

I made a game(Meaty City)

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Arena top-down shooter with cartoonish gore and a stupid name. Made in Unity.

Gameplay:

At the moment, the game has a company of four levels. There are currently fourteen types of monsters and six weapons in the game. 

The main focus of the gameplay is quickly killing enemies to increase combos and collect points, which determine the speed of recovery after one hit and the acquisition of abilities. I tried to fit in the combo system organically, so during the game it should not be out of tune with your playstyle.

 

I will be very glad if you help me with playtesting. If you don't like something or find a bug, write a comment, this can greatly improve the quality of the game.

 

Now the game has music written by Niko Kozlowitz, you can listen to his work on this YouTube channel: https://www.youtube.com/@GoatFreq/videos

Download:

download directly from the topic

MeatyCity_ver0.7.7z

link to gamejolt

https://gamejolt.com/games/meaty_city/807864

 

Screenshots:

ww.png.731ac06eee858835da625f1f302feace.pngee.png.ca61c9330b318baefaff3e84b0030462.png

Gameplay demonstration:

 

Edited by sillywizzard

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It's been a long time since the last update was released.
In the new version, the company was completely redesigned, there were fewer levels (only four compared to the previous six), but they became noticeably longer and more thoughtful.
In addition, new abilities and alternative attacks for weapons, two new enemies and many objects were added to diversify the gameplay of each specific level.
An extra lives system has also been added on top of point-based healing to allow players to survive longer levels.
The game levels now play a track written by Niko Kozlowitz specifically for the game.

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Released version 0.7

  • A new (fifth) level has been added to the game.
  • One new enemy.
Spoiler

 

Sand shark - until it receives damage, it will remain in place and create drills under the player’s feet that cause damage if the player comes closer and starts shooting from a harpoon launcher. When receiving damage, it burrows into the ground and retreats.

SharkPng.png.baab056a432b4f63a617a97acc7a3463.png

 

  • One new weapon.
Spoiler

 

Sniper rifle - simply creates an explosion at the cursor location when fired.

RocketRiflePicUpPNG.png.825faeefb7fcff74567079f0fb2ab84f.png

 

  • Rebalancing and reworking of game mechanics and enemies.
  • Minor visual improvements.
  • It is possible to select the starting weapon in the options.

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