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Captain Muskrat

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About Captain Muskrat

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    Y'arr!

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  1. Captain Muskrat

    Quake II Remastered

    Haven't played Machine Games' campaign yet, but they did a stellar job with their Quake one. I found that to be far superior to id's own efforts back in 1996.
  2. Captain Muskrat

    DOOM Retro v5.2.1 (updated January 12, 2024)

    Unfortunately I have not. I have also switched from Arch due to stability issues, and am now happily using Fedora Silverblue. I'll stick with it for the forseeable future, but unfortunately I have no way of playing Doom Retro anymore. If an Appimage is ever made, I hope it will solve the music issue.
  3. Captain Muskrat

    Halo: Doom Evolved - New Mythic Update!

    I really like this mod, I hope an MBF21 version can be made someday as I'd love to try it on Doom Retro or Nugget Doom.
  4. Captain Muskrat

    Found this in GZDoom main folder

    I hear GZDoom collects some telemetry on it's users, it's one of the reasons why I dislike it.
  5. Captain Muskrat

    Unpopular Doom Opinions

    The sound that Pinkies make when being shot is rather annoying. Even moreso when multiple enemy types re-use it. That's one thing the Playstation version does better, but I'd rather they make no noise at all, or a soft grunt, or anything that isn't so grating.
  6. Captain Muskrat

    DOOM Retro v5.2.1 (updated January 12, 2024)

    I recently switched to an Arch-based distribution, Instant OS, and I have had the pleasure of finally getting to try Doom Retro via the AUR. I must say it's rapidly becoming my favorite way to play Doom, with some sensible quality of life and visual upgrades, akin to some alternate timeline if id Software had a few more months to work on the game. It's a direction that reminds me of "FNAF Plus" or a "Shovel Knight". Taking an existing game or aesthetic, but enhancing it further, and for Doom it really works well. I now see no other reason to use other vanilla-based source ports, this one takes the cake for me personally. Edit: Hmm, for some reason the game no longer has any music after booting it a few times. Aside from the sound effects which are fine, it's now dead silent. Any tips?.
  7. I think I'll be switching to an Arch or Fedora based distribution in the near future, as this is starting to become a problem for me as I dabble in more niche software like this. I'll try to compile something and it'll just error out for one reason or another and I'm tired of seeing that bright red font in my terminal haha. Perhaps the hero we truly need is React OS.
  8. That's a handy tip, thank you for letting me know. Unfortunately I tried make again and it gave me the same error as before. I'll assume it's the fault of Debian, because dependency hell has been a problem for me in the past, and why I strongly prefer Appimages to bypass all that.
  9. I get this error when I try to do so:
  10. Tried compiling this but got the following error, not sure what dependency I might be missing:
  11. Captain Muskrat

    DOOM Retro v5.2.1 (updated January 12, 2024)

    I find Appimages to be superior to both Flatpaks and Snaps. For one thing they are extremely portable and decentralized, you can copy and paste them as much as you like, save them wherever, and use them regardless if you decide to switch distributions or not. They are self-contained also, containing everything your application needs to run in one neat little box, so dependency hell is no longer a problem which is a Godsend for games. And Appimages don't mess with your system like Flats and Snaps sometimes do, and Flats are not very secure despite what people might tell you. https://flatkill.org/2020/
  12. Captain Muskrat

    DOOM Retro v5.2.1 (updated January 12, 2024)

    I'd love to try Doom Retro, unfortunately I don't use Windows and attempting to build/compile binaries myself is always a trying experience. If it's at all possible, I'd love to see an Appimage produced for this port. Appimages can be used across all Linux distributions, and they really are stress-free. Even if it's an occasional release compared to the primary Windows version, it would be a great addition. https://docs.appimage.org/ https://appimage.github.io/appimagetool/
  13. Captain Muskrat

    Favorite Source Port? (Multiple Choice Poll)

    I don't really understand why prBoom+, DSDA-Doom, Woof! and Nugget are separate projects. I believe they all do the same thing and are compatible with the same complevels. It always seemed like their differences are very minor, and it'd be nice if some of them merged just to focus resources better and confuse newcomers less. Because I was confused, for sure. I'd wager some of the younger gamers who are interested in trying Doom may be put-off by how many forks there are.
  14. Captain Muskrat

    My Critcisms of Freedoom

    This is the sort of comment I truly dislike. I do not need to show you a 10 page document detailing all the little differences there are and why I personally don't like them, this isn't a term paper or an essay. And you can dislike something without being involved yourself. It's like a chef in the restaurant rebuking your criticism of his food by saying "Oh yeah?, why don't you come in the kitchen and make it yourself then?". That isn't a valid argument. As it is a community project, I reserve the right to criticise the decisions being made and offer my own input. Which I did in the initial post. Maybe in the future the new crop of Doom modders will take it upon themselves to contribute assets, and I hope they do. There's a lot of great custom content being made, but they're being made for non-Free Doom, which is unfortunate.
  15. Captain Muskrat

    My Critcisms of Freedoom

    I didn't know that!. I tried the earlier versions and although it sounds different, I still put both on the same level. Decent, but not good.
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