Title: |
DamNums |
Filename: |
combos/damnums.zip |
Size: |
46.35 KB |
Date: |
05/19/19 |
Author: |
Xaser Acheron |
Description: |
Universal damage numbers mod for Doom engine games. 'Nuff said.
Load this alongside any GZDoom-supported IWAD (or stick it in your autoloads), shoot some foes, and marvel as little numbers fly out. Huzzah! Works independently of other mods, unless they do something very, very silly.
Though simple in premise, this mod is chock-full of options, including a wide variety of fonts and colors to choose from. Make It Your W*sued* |
Credits: |
Major Cooke for helping revamp a huge share of the mod's guts into something a bit more sane. Zombie and Marrub for letting me bounce ideas off their head and shooting some advice my way. I'd be quite stuck without these guys pitching in. |
Base: |
Fonts taken from various IWADs. Rest from scratch. |
Build time: |
A few months, off and on. Typical. |
Editor(s) used: |
SLADE, PSP7, Git |
Bugs: |
None, though if you find one, please open an issue on GitHub ( https://github.com/XaserAcheron/damnums ) and I'll get to fixing it ASAP! Software dev is cool. |
Rating: |
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Download mirrors:
/idgames protocol:
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View damnums.txt
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